Official Standalone Sequel

UNO Golf / UNO Zero

No hand of cards — just a 2x3 grid you're racing to empty for the lowest score, golf-style.

Players
2-8
Age Rating
7+
Deck Size
112 cards
Released
2025

The Story

UNO Golf (released March 19, 2025) and UNO Zero are the same game sold under two different regional names — UNO Golf in North America, UNO Zero primarily in Europe — with identical 112-card decks and rules aside from one detail: UNO Zero's box uses darker color gradients and includes a physical scorepad that UNO Golf's North American packaging does not. Rather than holding a hand, each player arranges six cards face-down into a 2x3 grid and works to lower their score over nine rounds by swapping in lower-value cards and clearing matched columns — reaching zero, like a hole-in-one, is the ideal outcome the name references.

Rule Twists vs. Classic UNO

Everything below is an official printed rule unless flagged otherwise.

The 2x3 Grid

Instead of a hand, each player arranges six face-down cards into a 2-by-3 grid in front of them. On a turn, a player draws from either the draw or discard pile and may swap it into their grid to lower their total.

Clearing Columns

If a vertical column in a player's grid ends up with two cards of the same number or color, both cards may be discarded from the grid entirely, reducing that player's score.

Nine Rounds, Lowest Score Wins

The game is played over nine rounds; at the end of each, players reveal their grid and total their points. Whoever has the fewest points after nine rounds wins.

Regional Packaging Differences

UNO Zero (the European release) uses a different box design and darker card color gradients than UNO Golf (the North American release), and includes a physical scorepad that the UNO Golf packaging does not. The cards and rules themselves are identical between the two.

Special Cards & Action Rules

Tap a card to reveal its exact ruling.

Double Draw 2 action card

Two players each draw two cards and add them as a new column to their grid, or one player draws four and adds two new columns.

Skip action card

The next player's turn is skipped.

Reverse action card

The direction of play reverses.

Mechanics